What Scraps Are Left
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Originally published for the One-Page RPG Jam 2024.
You are a necromancer, or perhaps a mad scientist. You have an idea, a passion project, a great mission. You will create life, LIFE, from whatever you can get your hands on. Ideally that would be people but... y'know... Victor-something raided the graveyard last week, some mad mage stole all the bears and owls from the forest, and the last you heard of dragons was that they'd been hunted to extinction.
Oh well. Guess you'll have to make do with whatever you can get your hands on. And if it was never alive in the first place, so what? You're meant to be creating life, that's the whole point. Otherwise you'd just use a defibrillator.
What Scraps Are Left is a one page game about making chimeras and surviving the angry mob that results, pitting the combined creations of you and your friends against the pitchforks and torches of the local village. The game has no need for dice - instead, you'll need 10 or so pages of written text per player to cut to pieces and stitch back together into your horrific amalgam.
So what are you waiting for? Grab some friends, some scissors and a fistful of useless documents and create LIFE!
This was another game idea that had been sat on my list of games to write for a good amount of time before I got around to writing it. Personally I love how it turned out - the mad-scientist/necromancer theme fits the gameplay perfectly.
The formatting style was nailed-on from the start - I couldn't very well make a game about scrapbooking without leaning into that aesthetic. The majority of the scraps in the design were scanned in textures of paper I had around and about, but there's one or two that are cropped from stock images. Your challenge: which is which?